A game like LOGOS is really only half the fun without a detailed backstory that puts all the cards you can collect into a context. Even though it might not be immediately evident, most of the motives actually fit into a pretty vast universe that was thought out well before deciding on the pictures.
We feel that with the release of our second series it is time to finally introduce a glimpse of that world to our players, so with pleasure we introduce the first entries in our hopefully evergrowing LOGOS glossary. Every entry will cover a collection of thematically related cards, or even seperate ones. While this information is naturally entirely optional, we still hope to provide some additional value for those who appreciate it. We will keep you informed about updates in the future. Feel free to dicuss the lore in our forums. |
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