LOGOS announcements

Tournament Results

posted Jun 30, 2012, 8:10 PM by Darien Caldwell

The tournament at Mission's Basement was held today and out of a field of 12 competitors a victor was named! Congratulations to Dizzan (Dizzy) Humburg for taking home the first prize of a Oni Horan [Life] card!  Dizzy's win was an upset as he beat out Sarafina Raymaker, 2 time Tournament winner and analyst favorite, early in the tournament.
The Finals Round was an exciting battle between Dizzy and another battle hardened competitor, Davido Chrome. Davido showed impressive survival skills all throughout the tournament, only to fall victim to Dizzy's vicious deck. The prize for second place, an Ultra Rare card of their choosing.

The battle for 3rd place was an impressive battle between Seiferous (Naota) Massivitus and Fluxa Core. While things started out looking bad for Naota, in the end she pulled through and seized the victory. Her prize for 3rd Place, A Rare card of her choosing.

On behalf of LOGOS cards we would like to thank Mission Turbo for hosting and organizing the event, as well as supplying the 2nd and 3rd place prizes. We'd also like to thank everyone for participating and coming out, and making the whole event Enjoyable. :) Many great battles were had and the fight goes on! 

Tournament Registsration Opens today

posted Jun 22, 2012, 9:47 AM by Darien Caldwell

Registration for the LOGOS tournament at Mission's Basement opens today at 2PM SL time.
The details:
Tournament Day: Saturday June 30 2012
Time: Starts at 2pm SLT
Place: Missions Basement  Heckroth 3 (97,82,1029)
3rd: Rare Card from shelf of choosing
2nd: Ultra Rare card From Shelf of choosing
1st: Oni Card
Your Contact for more information and for Registration: Mission Turbo

Back End Maintenance - Now Complete

posted Mar 19, 2012, 5:32 PM by Darien Caldwell   [ updated Mar 19, 2012, 7:28 PM ]

Our back-end service provider will be bringing down the service starting at 6PM SL time today. The maintenance period is expected to last 2 hours. During this time, please refrain from making any card transactions, playing any games, or using the Secure player account portion of the website.

We will send a notice in-world and update this post when the maintenance is complete.
Edit: The maintenance is now over. Enjoy your battles!

Oni featured as a Guest Games Blogger

posted Nov 22, 2011, 8:18 PM by Darien Caldwell   [ updated Nov 22, 2011, 8:21 PM ]

As part of a series of Guest Bloggers focused on gaming, Linden Lab asked our own Oni Horan to share some insights into LOGOS Cards with the residents of Second Life.
You can read the blog post here:

Quantum Power

posted Mar 15, 2011, 2:16 PM by necronomvi@logos-cards.com   [ updated Mar 16, 2011, 9:05 AM by Darien Caldwell ]

As you are probably aware, a couple of cards in series beta contained a mysterious black combo color. Many of you speculated that we would introduce new black cards somewhere down the road, but that is not quite it.
The color represents Quantum, an undefined state that is triggered when you fill your combo counter with one certain color and then play another card of that very same color. This will cause your counter to overload and you will receive a black quantum spot.

This new mechanic will have a small effect on anyone who tries to play many cards of the same color, but more specifically it will allow you to play cards that have a black combo requirement from today onward. Not only will this allow us to create cards that require longer combochains in the future, it will also open up new tactics for anyones deck, because you can get a quantum state with any color you desire. Looking at our first three quantum cards, you can put these into all kinds of decks, so we hope you will enjoy experimenting until we release more cards of this kind.

Keep in mind that for this update you won't have to replace your HUDs in world. Also feel free to head over to our forums for some discussion on the topic!

Introducing... what exactly?

posted Mar 15, 2011, 9:47 AM by necronomvi@logos-cards.com

Today at midnight we have activated a new gameplay feature that will introduce a brandnew tactical element to playing LOGOS. What is it? We're not telling, instead it is up to you to find out. Your efforts won't go unrewarded of course, because the first one who contacts Oni Horan with an accurate description of the new gameplay feature will win a set of these three cards (hint hint):

Look forward to a full explanation once it has been discovered!


posted Jan 20, 2011, 7:05 PM by Darien Caldwell   [ updated Jan 20, 2011, 7:21 PM ]

This update is a security update. All older huds have been completely disabled and will FOREVER LOSE any card that is loaded into them. DO NOT LOAD CARDS INTO THESE OLD HUDS. WE WILL NOT REPLACE ANY CARDS YOU LOSE THIS WAY, EVER.
We have also reworked the card loading system after gathering data from the 1.05 Debug mode introduced, and completely reworked loading. I am confident this will resolve 95% of the loading issues people have been experiencing.
The Release Notes:
  • Due to a compromise in security, all previous hud versions are permanently disabled.
  • New Card Loading code has been deployed to address recent issues with card loading.
  • New backend features and security features.

LOGOS Update 1.05 is Live!

posted Jan 16, 2011, 7:21 PM by Darien Caldwell   [ updated Jan 16, 2011, 10:26 PM ]

The wait is finally Over! A lot of work has gone into this feature and stability release. However, we haven't forgotten about the players and their needs. We have included some of the most requested fixes and changes too. So head to the Update Satellite in BorgBeef and get your free update today!
The Release Notes:
  • NEW! Changed minimun deck size to 30.
  • NEW! Changed maximum deck size to 55.
  • NEW! 5 New DEMO cards have been added to the LOGOS universe. All players will get these cards in the update pack!
  • Upgraded the card loading encryption for greater reliability.
  • Fixed the Berserk Effect. It now takes effect on the target *only* if the target has health down to less than 25%.
  • Added some debug features for troubleshooting purposes.
  • Fixed a rare race condition when ejecting cards soon after loading them.
  • Fixed an issue where cards would generate a "duplicate" message when loading, but they aren't really duplicate.
  • Added HUD support for Multi-Card Eject.
  • Rewrote the card Transfer system (Server <--> HUD) for greater reliability and to support future features.
  • NEW! You are now told how many XP points you earn after a match.
  • Fixed a rare conditions where the Swap effect could UNDO itself if a backup was played against it.
  • Added new upcoming features. ;p
Neurograph Changes:
  • NEW! Touching the Neurograph gives you a list of LOGOS Players in the current sim. You can see their level and if they are currently in a game! If you have Viewer 2.xx, their name is clickable, and will open their profile directly.
  • Added new 'to White' and 'to Purple' effects to Neurograph.
  • Added new sound effects for Color Change and Berserk.
  • Fixed a visual issue with the Minimize Neurograph Display.
  • Added new upcoming features. ;p

Website Changes:

  • Reduced website single-card return delay from 30 seconds to 10 seconds.
  • Web Card view now shows the current count of cards in the HUD.
  • Added support for in the sim game tracking (see Neurograph).
  • NEW! Your web Control Panel now shows your In-Game Email address, and allows email forwarding to be turned on/off.
Tournament Board Changes:
  • Updated to support Berserk properly.
  • Added new upcoming features. ;p
  • NEW! Board can now check for updates from the menu, same as the Main HUD can.
  • NEW! The owner can now configure Win Notifications. This provides a notice of who won to the owner and/or people watching the match. The owner can choose between Whisper, Say, Shout,Owner Say, or No Message.
REMINDER: Older Alpha cards will no longer Load into the HUD. We will have an exchange program SOON!
As Noted: The Tournament Board has also been updated. If you own Tournament boards, Please use the NEW Tourney board updater OR IM Darien Caldwell for a Tournament Board Exchange.  The old Tournament Board will NOT function properly with the new HUD Update.

Of epic banalities

posted Jan 10, 2011, 7:17 PM by necronomvi@logos-cards.com   [ updated Jan 11, 2011, 5:27 PM ]

A game like LOGOS is really only half the fun without a detailed backstory that puts all the cards you can collect into a context. Even though it might not be immediately evident, most of the motives actually fit into a pretty vast universe that was thought out well before deciding on the pictures.

We feel that with the release of our second series it is time to finally introduce a glimpse of that world to our players, so with pleasure we introduce the first entries in our hopefully evergrowing LOGOS glossary.

Every entry will cover a collection of thematically related cards, or even seperate ones. While this information is naturally entirely optional, we still hope to provide some additional value for those who appreciate it. We will keep you informed about updates in the future.

Feel free to dicuss the lore in our forums.

Series Alpha Upgrade coming Soon

posted Dec 25, 2010, 1:53 PM by Darien Caldwell

As part of the Series Beta release, the encryption on the new cards was upgraded similar to how the HUD communcation was in version 1.04; It makes communication more reliable, reducing the chance of card loss and HUD jams.
I had hoped to phase things in slowly and gracefully, however, my strategy hit a snag.  As many may have noticed, when loading Series Beta cards, you get a "Duplicate card Detected, Ditching" message consistently.  While harmless, this is a side-effect of the HUD trying to accomodate both the old and new card encryption. 
So I have to up the time table.  HUD Version 1.05 is in the works, and when it comes out, the old encryption will no longer be supported.  This means any old cards which use the old encryption will no longer load.
But fret not, with a little effort on each player's part, nothing will be lost.  Today's Card Return Server upgrade replaces all of the old Series Alpha cards with *NEW* versions that use the *NEW* encryption. While waiting for HUD version 1.05 to come out, you can cycle your cards at your leisure, and get updated cards.
After HUD 1.05 releases, if you still have any old-encryption cards, we will be making a card exchange system available at the Update Satellite.
So in short:
  • Series Alpha cards loaded in your HUD are safe.
  • Series Alpha cards in your inventory should be loaded and ejected at some point before HUD 1.05 releases.
  • If some cards end up not getting cycled, we will handle those with an exchange system after HUD 1.05 releases.
Thanks for your Understanding and keep Battling!

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